
Professor Donna DeMarco
To mentor and empower students
so they have the skills, creativity, and confidence
to solve our wicked problems
What's the Difference?
This page is based on the research of Jack McNally, Graduate student in KU's CSIT Master's program

Computer Science
Learn programming and computing fundamentals to engineer and develop new systems

Information Technology
Engage in key aspects of information technology fundamentals, including cyber security, networking, database management, systems integration, and data analytics.

Game Development
Engage with interdisciplinary, multimedia skillsets through a programming-oriented curriculum to learn the game development workflow
Course Comparison
Computer Science
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Greater Math requirements
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Calc 1 and Linear Algebra
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Programming focused
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More foundational concepts
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Operating Systems
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Compilers
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Debugging
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More focused on building/engineering new systems
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Software Development Life Cycle (SDLC)
Information Technology
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Less Math requirements
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College Algebra
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Server focused concepts
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Cybersecurity
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Networking
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Database Management
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Systems Integration
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Data Analytics
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Multimedia and Scientific Programming
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Web Development Overlap
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DevOps
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Software Development Life Cycle (SDLC)
Game Development
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Some Math
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Trigonometry, Pre-Calculus, or Calculus 1 required
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Fine Arts overlap
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Writing
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Storytelling
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Graphic Design
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Animation
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Multimedia
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Game Development Life Cycle (GDLC)
Career Options
Computer Science
Software Developer
Front-end Developer
Back-end Developer
Full Stack Developer
Systems Designer
Systems Analyst
Quality Assurance Analyst
Information Technology
DevOps Engineer
Cybersecurity Expert/Specialist
Systems Administrator
Database Administrator
Data Analyst
Network Architect
Cloud Computing
Database Manager
Game Development
Game Designer
Level Designer
AI Programmer
Concept Artist
Environment Artist
Asset Artist
Gameplay Animator
VR developer
VR & AR training applications
VR software for therapy purposes
Gamification applications